fixed client player going crazy on spawn
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This commit is contained in:
2024-08-22 10:25:01 +02:00
parent d7e80e05de
commit eb85b13ac7
5 changed files with 17 additions and 8 deletions

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@@ -20,7 +20,7 @@ class Player : public godot::CharacterBody3D {
Player();
~Player();
void _ready();
void _ready() override;
virtual void _physics_process(float delta);
void animate(float delta);