Added zombie spawn animation, red screen and hit stagger when the player is hit.

This commit is contained in:
Morph01
2024-08-20 16:53:43 +02:00
parent 0c667944dd
commit d88cb9fbff
10 changed files with 260 additions and 113 deletions

View File

@@ -32,6 +32,7 @@ class Zombie : public godot::CharacterBody3D {
void set_m_PlayerPath(const godot::NodePath& path);
godot::NodePath get_m_PlayerPath() const;
void hit_finished();
};
} // namespace blitz