generated from Persson-dev/Godot-Xmake
Added zombie spawn animation, red screen and hit stagger when the player is hit.
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@@ -32,6 +32,7 @@ class Zombie : public godot::CharacterBody3D {
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void set_m_PlayerPath(const godot::NodePath& path);
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godot::NodePath get_m_PlayerPath() const;
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void hit_finished();
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};
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} // namespace blitz
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