fix cam rotation

This commit is contained in:
2024-08-14 14:03:10 +02:00
parent ef0bcd0a35
commit d0028dd0f8

View File

@@ -101,7 +101,7 @@ void FirstPersonPlayer::UpdateCamera(const InputEventMouseMotion& a_Event) {
m_Camera->rotate_x(-a_Event.get_relative().y * SENSITIVITY);
float rotationX = m_Camera->get_rotation().x;
CLAMP(rotationX, Math::deg_to_rad(-40.0), Math::deg_to_rad(60.0));
rotationX = CLAMP(rotationX, Math::deg_to_rad(-80.0), Math::deg_to_rad(80.0));
m_Camera->set_rotation({rotationX, get_rotation().y, get_rotation().z});
}