make world abstract

This commit is contained in:
2024-08-19 16:19:45 +02:00
parent 5335176d76
commit ce2c4574af
14 changed files with 180 additions and 65 deletions

View File

@@ -0,0 +1,19 @@
#include <blitz/godot/World.h>
namespace blitz {
class ClientWorld : public World {
GDCLASS(ClientWorld, World)
protected:
static void _bind_methods();
public:
ClientWorld();
~ClientWorld();
void _process(float delta);
private:
void UpdatePlayerPos();
};
} // namespace blitz