generated from Persson-dev/Godot-Xmake
network: send player velocity
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@@ -63,6 +63,7 @@ struct PlayerPositionAndRotation {
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PlayerID m_Player;
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godot::Vector3 m_Position;
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godot::Vector3 m_Rotation;
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godot::Vector3 m_Velocity;
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};
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struct PlayerShoot {};
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