network: send player velocity

This commit is contained in:
2024-08-21 10:29:42 +02:00
parent 538e9fa8b9
commit bcc0e0095a
6 changed files with 12 additions and 19 deletions

View File

@@ -35,6 +35,7 @@ class World : public godot::Node3D, public protocol::PacketHandler {
void AddPlayer(PlayerID a_PlayerId, godot::String a_PlayerName);
void RemovePlayer(PlayerID a_PlayerId);
void SetPlayerPositionAndRotation(PlayerID a_PlayerId, const godot::Vector3& a_Position, const godot::Vector3& a_Rotation);
void SetPlayerPositionAndRotation(
PlayerID a_PlayerId, const godot::Vector3& a_Position, const godot::Vector3& a_Rotation, const godot::Vector3& a_Velocity);
};
} // namespace blitz