LaserGun without collisions

This commit is contained in:
Morph01
2024-08-14 18:46:31 +02:00
parent ef0bcd0a35
commit b92c5169c4
12 changed files with 161 additions and 6 deletions

View File

@@ -1,4 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://d38w4ae3qj0k4"]
[gd_scene load_steps=4 format=3 uid="uid://d38w4ae3qj0k4"]
[ext_resource type="PackedScene" uid="uid://ciex3x7rhv1bx" path="res://Scenes/Weapons/steampunk_rifle.tscn" id="1_i6keg"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_ky6st"]
@@ -19,3 +21,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.578545, 0)
[node name="Camera" type="Camera3D" parent="Head"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
[node name="Steampunk Rifle" parent="Head/Camera" instance=ExtResource("1_i6keg")]
transform = Transform3D(1, 0, 0, 0, 0.998135, -0.0610485, 0, 0.0610485, 0.998135, 0.19, -0.18, -0.55)