make world abstract
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This commit is contained in:
2024-08-19 16:19:45 +02:00
parent 3cebb70289
commit a092f6fbc1
14 changed files with 180 additions and 65 deletions

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#include <blitz/godot/World.h>
namespace blitz {
class ClientWorld : public World {
GDCLASS(ClientWorld, World)
protected:
static void _bind_methods();
public:
ClientWorld();
~ClientWorld();
void _process(float delta);
private:
void UpdatePlayerPos();
};
} // namespace blitz