stick pens on walls

This commit is contained in:
2024-08-25 12:03:52 +02:00
parent 8d12eff214
commit 9df52e0016
7 changed files with 99 additions and 5 deletions

24
include/client/Bullet.h Normal file
View File

@@ -0,0 +1,24 @@
#pragma once
#include <godot_cpp/classes/node3d.hpp>
#include <godot_cpp/classes/ray_cast3d.hpp>
namespace blitz {
class Bullet : public godot::Node3D {
GDCLASS(Bullet, godot::Node3D)
protected:
static void _bind_methods();
public:
Bullet();
~Bullet();
void _process(float delta);
void _ready() override;
private:
bool m_Stuck;
float m_LifeTime;
};
} // namespace blitz