generated from Persson-dev/Godot-Xmake
stick pens on walls
This commit is contained in:
@@ -62,3 +62,10 @@ shoot={
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[layer_names]
|
||||
|
||||
3d_physics/layer_1="World"
|
||||
3d_physics/layer_2="No Team"
|
||||
3d_physics/layer_3="Team 1"
|
||||
3d_physics/layer_4="Team 2"
|
||||
|
||||
Reference in New Issue
Block a user