generated from Persson-dev/Godot-Xmake
add blitz files
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@@ -14,6 +14,8 @@ target(PROJECT_NAME)
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-- more on https://xmake.io/#/manual/project_target?id=targetadd_files
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add_files("../src/**.cpp")
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add_includedirs("../include")
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-- change the output name
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set_basename(PROJECT_NAME .. ".$(os)_$(mode)_$(arch)")
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