add blitz files

This commit is contained in:
2024-08-19 11:04:37 +02:00
parent ddc6e87ddc
commit 91c215c16d
19 changed files with 987 additions and 0 deletions

View File

@@ -0,0 +1,72 @@
#pragma once
#include <blitz/common/Types.h>
#include <vector>
#include <godot_cpp/variant/string.hpp>
#include <godot_cpp/variant/vector3.hpp>
namespace blitz {
namespace protocol {
struct PlayerInfo {
PlayerID m_PlayerId;
godot::String m_PlayerName;
};
namespace data {
struct PlayerLogin {
godot::String m_PlayerName;
};
struct UpdateHealth {
float m_NewHealth;
};
struct LoggingSuccess {
PlayerID m_PlayerId;
};
struct PlayerDeath {};
struct PlayerJoin {
PlayerInfo m_Player;
};
struct PlayerLeave {
PlayerID m_PlayerId;
};
struct PlayerStats {};
struct PlayerList {
std::vector<PlayerInfo> m_Players;
};
struct ServerConfig {};
struct ServerTps {};
struct UpdateGameState {};
struct KeepAlive {
std::uint64_t m_KeepAliveId;
};
struct Disconnect {};
struct ChatMessage {
godot::String m_Text;
};
struct PlayerPositionAndRotation {
PlayerID m_Player;
godot::Vector3 m_Position;
godot::Vector3 m_Rotation;
};
struct PlayerShoot {};
} // namespace data
} // namespace protocol
} // namespace blitz