generated from Persson-dev/Godot-Xmake
shooting pens (locally)
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@@ -28,6 +28,7 @@ class FirstPersonPlayer : public Player {
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void UpdateFOV(float delta);
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void UpdateCamera(const godot::InputEventMouseMotion&);
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void UpdatePosition(float delta);
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void Shoot();
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};
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} // namespace blitz
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