generated from Persson-dev/Godot-Xmake
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@@ -5,6 +5,8 @@
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namespace blitz {
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class NetworkInterface;
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class PlayerController : public godot::Node {
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GDCLASS(PlayerController, godot::Node)
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protected:
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@@ -25,6 +27,7 @@ class PlayerController : public godot::Node {
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float m_Speed;
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Player* m_Player;
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godot::Node3D* m_Head;
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NetworkInterface* m_NetworkInterface;
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void UpdateBobbing(float delta);
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void UpdateFOV(float delta);
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