From 679ee9fb1e5b804502d71e2495ecc57260520254 Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Wed, 14 Aug 2024 14:03:10 +0200 Subject: [PATCH] fix cam rotation --- src/FirstPersonPlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/FirstPersonPlayer.cpp b/src/FirstPersonPlayer.cpp index c9f01db..f9b5f37 100644 --- a/src/FirstPersonPlayer.cpp +++ b/src/FirstPersonPlayer.cpp @@ -101,7 +101,7 @@ void FirstPersonPlayer::UpdateCamera(const InputEventMouseMotion& a_Event) { m_Camera->rotate_x(-a_Event.get_relative().y * SENSITIVITY); float rotationX = m_Camera->get_rotation().x; - CLAMP(rotationX, Math::deg_to_rad(-40.0), Math::deg_to_rad(60.0)); + rotationX = CLAMP(rotationX, Math::deg_to_rad(-80.0), Math::deg_to_rad(80.0)); m_Camera->set_rotation({rotationX, get_rotation().y, get_rotation().z}); }