generated from Persson-dev/Godot-Xmake
bullet: remove transparency
This commit is contained in:
@@ -18,9 +18,8 @@ class Bullet : public godot::Node3D {
|
||||
|
||||
private:
|
||||
bool m_Stuck;
|
||||
float m_LifeTime;
|
||||
|
||||
void SetTransparency(godot::Node* a_Root, float a_Transparency);
|
||||
void Destroy();
|
||||
};
|
||||
|
||||
} // namespace blitz
|
||||
Reference in New Issue
Block a user