fix position sync issues

This commit is contained in:
2024-08-21 12:52:00 +02:00
parent a740a503e8
commit 3ece5edc59
13 changed files with 98 additions and 73 deletions

View File

@@ -25,7 +25,6 @@ class World : public godot::Node3D, public protocol::PacketHandler {
void HandlePacket(const protocol::packets::PlayerJoin&) override;
void HandlePacket(const protocol::packets::PlayerLeave&) override;
void HandlePacket(const protocol::packets::PlayerPositionAndRotation&) override;
protected:
NetworkInterface* m_NetworkInterface;