Add Hitmarkers

This commit is contained in:
Morph01
2024-08-30 18:09:55 +02:00
parent 67f7335dba
commit 32f8f2fcde
8 changed files with 136 additions and 3 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "Crosshair.h"
#include "HitMarkers.h"
#include <godot_cpp/classes/area3d.hpp>
namespace blitz {
@@ -27,6 +28,7 @@ class BoneCollisionShape : public godot::Area3D {
void set_body_damage(int d);
int get_body_damage() const;
Crosshair* m_Crosshair;
HitMarkers* m_HitMarkers;
};
} // namespace blitz