Collision of zombie body parts completed and different damage added depending on the body part hit

This commit is contained in:
Morph01
2024-08-22 16:15:54 +02:00
parent d88cb9fbff
commit 1f52eb2c52
12 changed files with 467 additions and 124 deletions

View File

@@ -3771,6 +3771,6 @@ callback_mode_process = 0
tree_root = SubResource("AnimationNodeBlendTree_dptuf")
anim_player = NodePath("../AnimationPlayer")
parameters/ground_air_transition/current_state = "air"
parameters/ground_air_transition/transition_request = ""
parameters/ground_air_transition/transition_request = "air"
parameters/ground_air_transition/current_index = 1
parameters/iwr_blend/blend_amount = -1.0