diff --git a/src/register_types.cpp b/src/register_types.cpp index f58997d..b710979 100644 --- a/src/register_types.cpp +++ b/src/register_types.cpp @@ -17,15 +17,15 @@ using namespace godot; static void RegisterClasses() { - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); + GDREGISTER_CLASS(blitz::Player); + GDREGISTER_CLASS(blitz::SpringArmPivot); + GDREGISTER_CLASS(blitz::FirstPersonPlayer); + GDREGISTER_CLASS(blitz::MainMenu); + GDREGISTER_CLASS(blitz::Lobby); + GDREGISTER_CLASS(blitz::World); + GDREGISTER_CLASS(blitz::Main); + GDREGISTER_CLASS(blitz::NetworkInterface); + GDREGISTER_CLASS(blitz::Server); } void initialize_example_module(ModuleInitializationLevel p_level) {