generated from Persson-dev/Godot-Xmake
add debug define
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@@ -1,3 +1,9 @@
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if is_mode("debug") then
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add_defines("DEBUG_ENABLED")
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end
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-- more on https://xmake.io/#/manual/project_target
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-- more on https://xmake.io/#/manual/project_target
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target(PROJECT_NAME)
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target(PROJECT_NAME)
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set_kind("shared")
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set_kind("shared")
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