Files
Blitz2/include/blitz/network/EnetServer.h

42 lines
958 B
C++

#pragma once
#include <Nazara/Core/ThreadExt.hpp>
#include <Nazara/Network/ENetHost.hpp>
#include <blitz/network/EnetConnexion.h>
#include <cstdint>
#include <map>
#include <thread>
namespace blitz {
namespace network {
class EnetServer : private NonCopyable {
public:
EnetServer(std::uint16_t port);
~EnetServer();
void Destroy();
// void BroadcastPacket(const protocol::Packet& a_Packet, Nz::ENetPacketFlags a_Flags);
EnetConnexion* GetConnexion(std::uint16_t a_PeerId);
NazaraSignal(OnClientConnect, EnetConnexion& /*a_Peer*/);
NazaraSignal(OnClientDisconnect, EnetConnexion& /*a_Peer*/);
NazaraSignal(OnClientDisconnectTimeout, EnetConnexion& /*a_Peer*/);
private:
void Update();
void WorkerThread();
void RemoveConnexion(std::uint16_t a_PeerId);
Nz::ENetHost m_Host;
bool m_Running;
std::thread m_Thread;
std::map<std::uint16_t, std::unique_ptr<EnetConnexion>> m_Connexion;
};
} // namespace network
} // namespace blitz