Files
Blitz2/include/blitz/systems/RemovePlayersSystem.h
2024-08-03 15:06:33 +02:00

19 lines
291 B
C++

#pragma once
#include <Nazara/Core/Time.hpp>
#include <blitz/common/Types.h>
namespace blitz {
class RemovePlayersSystem {
public:
RemovePlayersSystem(entt::registry&, EnttWorld& a_World);
void Update(Nz::Time elapsedTime);
private:
EnttWorld& m_World;
};
} // namespace blitz