Files
Blitz2/include/blitz/protocol/PacketVisitor.h

36 lines
1.1 KiB
C++

#pragma once
#include <blitz/protocol/Packets.h>
namespace blitz {
namespace protocol {
class PacketVisitor {
protected:
PacketVisitor() {}
virtual ~PacketVisitor() {}
public:
void Check(const Packet& packet);
virtual void Visit(const packets::PlayerLogin&) {}
virtual void Visit(const packets::UpdateHealth&) {}
virtual void Visit(const packets::LoggingSuccess&) {}
virtual void Visit(const packets::PlayerDeath&) {}
virtual void Visit(const packets::PlayerJoin&) {}
virtual void Visit(const packets::PlayerLeave&) {}
virtual void Visit(const packets::PlayerList&) {}
virtual void Visit(const packets::PlayerStats&) {}
virtual void Visit(const packets::ServerConfig&) {}
virtual void Visit(const packets::ServerTps&) {}
virtual void Visit(const packets::UpdateGameState&) {}
virtual void Visit(const packets::KeepAlive&) {}
virtual void Visit(const packets::Disconnect&) {}
virtual void Visit(const packets::ChatMessage&) {}
virtual void Visit(const packets::PlayerPositionAndRotation&) {}
virtual void Visit(const packets::PlayerShoot&) {}
};
} // namespace protocol
} // namespace blitz