Files
Blitz2/src/blitz/network/EnetServer.cpp
2024-08-07 11:54:09 +02:00

113 lines
2.5 KiB
C++

#include <blitz/network/EnetServer.h>
#include <Nazara/Core/ByteStream.hpp>
namespace blitz {
namespace network {
EnetServer::EnetServer(std::uint16_t a_Port) : m_Running(true) {
m_Running = m_Host.Create(Nz::NetProtocol::Any, a_Port, 80);
if (m_Running) {
m_Host.AllowsIncomingConnections(true);
m_Thread = std::jthread(&EnetServer::WorkerThread, this);
}
}
void EnetServer::WorkerThread() {
while (m_Running) {
Update();
}
}
EnetServer::~EnetServer() {
if (m_Running)
Destroy();
}
void EnetServer::Update() {
Nz::ENetEvent event;
int service = m_Host.Service(&event, 5);
if (service > 0) {
do {
switch (event.type) {
case Nz::ENetEventType::Disconnect: {
EnetConnection* connection = GetConnection(event.peer->GetPeerId());
if (!connection)
break;
OnClientDisconnect(*connection);
RemoveConnection(connection->GetPeerId());
break;
}
case Nz::ENetEventType::DisconnectTimeout: {
EnetConnection* connection = GetConnection(event.peer->GetPeerId());
if (!connection)
break;
OnClientDisconnectTimeout(*connection);
RemoveConnection(connection->GetPeerId());
break;
}
case Nz::ENetEventType::IncomingConnect: {
Nz::ENetPeer* peer = event.peer;
auto con = std::make_unique<EnetConnection>(peer);
m_Connections.insert({peer->GetPeerId(), std::move(con)});
OnClientConnect(*GetConnection(peer->GetPeerId()));
break;
}
case Nz::ENetEventType::Receive: {
EnetConnection* connection = GetConnection(event.peer->GetPeerId());
if (!connection)
break;
connection->Recieve(event.packet.m_packet->data);
break;
}
case Nz::ENetEventType::OutgoingConnect:
case Nz::ENetEventType::None:
break;
}
} while (m_Host.CheckEvents(&event));
} else if (service < 0) {
m_Running = false;
}
}
EnetConnection* EnetServer::GetConnection(std::uint16_t a_PeerId) {
auto it = m_Connections.find(a_PeerId);
if (it == m_Connections.end())
return nullptr;
return it->second.get();
}
void EnetServer::CloseConnection(std::uint16_t a_PeerId) {
auto connection = GetConnection(a_PeerId);
if (!connection)
return;
connection->m_Peer->DisconnectNow(0);
OnClientDisconnect(*connection);
RemoveConnection(a_PeerId);
}
void EnetServer::RemoveConnection(std::uint16_t a_PeerId) {
m_Connections.erase(a_PeerId);
}
void EnetServer::Destroy() {
m_Running = false;
m_Thread.request_stop();
m_Host.Destroy();
}
bool EnetServer::IsClosed() const {
return !m_Running;
}
} // namespace network
} // namespace blitz