Files
Blitz2/include/client/handlers/PlayerJoinHandler.h
2024-08-07 11:54:09 +02:00

21 lines
459 B
C++

#include <blitz/protocol/PacketHandler.h>
namespace blitz {
namespace client {
class PlayerJoinHandler : public protocol::PacketHandler {
public:
PlayerJoinHandler(network::EnetConnection& a_Connection, EnttWorld& a_World);
~PlayerJoinHandler();
NazaraSlot(network::EnetConnection, OnPlayerJoin, m_Slot);
NazaraSignal(OnLocalPlayerReady);
private:
void Handle(const protocol::data::PlayerJoin&);
};
} // namespace client
} // namespace blitz