50 lines
632 B
C++
50 lines
632 B
C++
#pragma once
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#include <string>
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namespace blitz {
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namespace protocol {
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namespace data {
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struct PlayerLogin {
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std::string m_PlayerName;
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};
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struct UpdateHealth {
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float m_NewHealth;
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};
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struct LoggingSuccess {};
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struct PlayerDeath {};
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struct PlayerJoin {};
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struct PlayerLeave {};
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struct PlayerStats {};
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struct PlayerList {};
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struct ServerConfig {};
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struct ServerTps {};
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struct UpdateGameState {};
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struct KeepAlive {};
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struct Disconnect {};
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struct ChatMessage {
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std::string m_Text;
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};
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struct PlayerPositionAndRotation {};
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struct PlayerShoot {};
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} // namespace data
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} // namespace protocol
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} // namespace blitz
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