Files
Blitz2/include/server/handlers/KeepAliveHandler.h

21 lines
447 B
C++

#pragma once
#include <blitz/protocol/PacketHandler.h>
namespace blitz {
namespace server {
class KeepAliveHandler : public protocol::PacketHandler {
public:
KeepAliveHandler(network::EnetConnection& a_Connection, EnttWorld& a_World);
~KeepAliveHandler();
NazaraSlot(network::EnetConnection, OnKeepAlive, m_Slot);
private:
void Handle(std::uint16_t, const protocol::data::KeepAlive&);
};
} // namespace server
} // namespace blitz