19 lines
428 B
C++
19 lines
428 B
C++
#include <blitz/protocol/PacketHandler.h>
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namespace blitz {
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namespace client {
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class PlayerLeaveHandler : public protocol::PacketHandler {
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public:
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PlayerLeaveHandler(network::EnetConnection& a_Connection, EnttWorld& a_World);
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~PlayerLeaveHandler();
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NazaraSlot(network::EnetConnection, OnPlayerLeave, m_Slot);
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private:
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void Handle(const protocol::data::PlayerLeave&);
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};
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} // namespace client
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} // namespace blitz
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