#pragma once #include namespace blitz { namespace server { class KeepAliveHandler : public protocol::PacketHandler { public: KeepAliveHandler(network::EnetConnection& a_Connection, EnttWorld& a_World); ~KeepAliveHandler(); NazaraSlot(network::EnetConnection, OnKeepAlive, m_Slot); private: void Handle(std::uint16_t, const protocol::data::KeepAlive&); }; } // namespace server } // namespace blitz