diff --git a/src/server/handlers/PlayerLoginHandler.cpp b/src/server/handlers/PlayerLoginHandler.cpp index 1cf66aa..dc3aae8 100644 --- a/src/server/handlers/PlayerLoginHandler.cpp +++ b/src/server/handlers/PlayerLoginHandler.cpp @@ -1,6 +1,8 @@ #include #include +#include +#include #include #include #include @@ -62,6 +64,8 @@ void PlayerLoginHandler::Handle(std::uint16_t a_PeerId, const protocol::data::Pl for (auto [entity, connection] : world->GetRegistry().view().each()) { connection.m_Connection->SendPlayerJoin({newPlayer}); } + + LogD(Format("[Server] %s joined !", a_PlayerLogin.m_PlayerName.c_str())); } } // namespace server diff --git a/src/server/systems/DisconnectSystem.cpp b/src/server/systems/DisconnectSystem.cpp index ebb49a8..ab984fb 100644 --- a/src/server/systems/DisconnectSystem.cpp +++ b/src/server/systems/DisconnectSystem.cpp @@ -5,6 +5,9 @@ #include +#include +#include + namespace blitz { namespace server { @@ -24,6 +27,7 @@ void DisconectSystem::Update(Nz::Time elapsedTime) { for (auto [entity, connection] : registry.view().each()) { connection.m_Connection->SendPlayerLeave({player->m_PlayerId}); } + LogD(Format("[Server] %s left !", player->m_Pseudo.c_str())); } }