This commit is contained in:
2024-07-20 00:45:22 +02:00
parent 159867e747
commit 3eb3eadd4b
5 changed files with 73 additions and 27 deletions

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@@ -19,8 +19,9 @@ class EnetServer;
#define DeclarePacket(PacketName, ...) \ #define DeclarePacket(PacketName, ...) \
/** Sends a PacketName over the network */ \
void Send##PacketName(const blitz::protocol::data::PacketName& a_##PacketName) const; \ void Send##PacketName(const blitz::protocol::data::PacketName& a_##PacketName) const; \
\ /** Use On##PacketName.Connect() to process a PacketName incoming from network */ \
NazaraSignal(On##PacketName, const blitz::protocol::data::PacketName&); NazaraSignal(On##PacketName, const blitz::protocol::data::PacketName&);
@@ -33,10 +34,10 @@ class EnetConnexion {
bool IsConnected() const; bool IsConnected() const;
DeclareAllPacket() DeclareAllPacket();
private : private:
Nz::ENetPeer* m_Peer; Nz::ENetPeer* m_Peer;
void Recieve(Nz::ByteArray&); void Recieve(Nz::ByteArray&);
void SetPeer(Nz::ENetPeer* a_Peer); void SetPeer(Nz::ENetPeer* a_Peer);

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@@ -1,8 +1,17 @@
#pragma once #pragma once
/**
* \file PacketDeclare.h
* \brief Holds the definitions of the packets (but not their content)
*/
namespace blitz { namespace blitz {
namespace protocol { namespace protocol {
/**
* \enum PacketSender
* \brief Indicate who should send a packet
*/
enum class PacketSender { enum class PacketSender {
/** Sent by clients and server */ /** Sent by clients and server */
Both, Both,
@@ -18,22 +27,22 @@ enum class PacketSender {
* \brief Avoids repetitive operations on packets * \brief Avoids repetitive operations on packets
*/ */
#define DeclareAllPacket() \ #define DeclareAllPacket() \
DeclarePacket(ChatMessage, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Both) \ DeclarePacket(ChatMessage, Reliable, Both) \
DeclarePacket(Disconnect, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Both) \ DeclarePacket(Disconnect, Reliable, Both) \
DeclarePacket(KeepAlive, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Both) \ DeclarePacket(KeepAlive, Reliable, Both) \
DeclarePacket(LoggingSuccess, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(LoggingSuccess, Reliable, Server) \
DeclarePacket(PlayerDeath, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(PlayerDeath, Reliable, Server) \
DeclarePacket(PlayerJoin, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(PlayerJoin, Reliable, Server) \
DeclarePacket(PlayerLeave, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(PlayerLeave, Reliable, Server) \
DeclarePacket(PlayerList, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(PlayerList, Reliable, Server) \
DeclarePacket(PlayerLogin, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Client) \ DeclarePacket(PlayerLogin, Reliable, Client) \
DeclarePacket(PlayerPositionAndRotation, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Both) \ DeclarePacket(PlayerPositionAndRotation, Reliable, Both) \
DeclarePacket(PlayerShoot, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Both) \ DeclarePacket(PlayerShoot, Reliable, Both) \
DeclarePacket(PlayerStats, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(PlayerStats, Reliable, Server) \
DeclarePacket(ServerConfig, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(ServerConfig, Reliable, Server) \
DeclarePacket(ServerTps, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(ServerTps, Reliable, Server) \
DeclarePacket(UpdateGameState, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Server) \ DeclarePacket(UpdateGameState, Reliable, Server) \
DeclarePacket(UpdateHealth, Nz::ENetPacketFlag::Reliable, blitz::protocol::PacketSender::Client) DeclarePacket(UpdateHealth, Reliable, Client)
} // namespace protocol } // namespace protocol

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@@ -1,20 +1,34 @@
#pragma once #pragma once
#include <blitz/protocol/Packets.h> /**
* \file PacketVisitor.h
* \brief File containing the blitz::protocol::PacketVisitor class
*/
#include <blitz/protocol/PacketDeclare.h> #include <blitz/protocol/PacketDeclare.h>
#include <blitz/protocol/Packets.h>
namespace blitz { namespace blitz {
namespace protocol { namespace protocol {
#define DeclarePacket(PacketName, ...) \ #define DeclarePacket(PacketName, ...) \
/** This function is called when the packet processed by PacketVisitor::Check is a PacketName */ \
virtual void Visit(const packets::PacketName&) {} virtual void Visit(const packets::PacketName&) {}
/**
* \class PacketVisitor
* \brief This class uses double-dispatch in order to find the real type of a packet
*/
class PacketVisitor { class PacketVisitor {
protected: protected:
PacketVisitor() {} PacketVisitor() {}
virtual ~PacketVisitor() {} virtual ~PacketVisitor() {}
public: public:
/**
* \brief Calls the right PacketVisitor::Visit method corresponding to the real type of the packet
* \param packet the Packet to visit
*/
void Check(const Packet& packet); void Check(const Packet& packet);
DeclareAllPacket() DeclareAllPacket()

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@@ -1,5 +1,10 @@
#pragma once #pragma once
/**
* \file Packets.h
* \brief File containing the definitions of the packets
*/
#include <blitz/protocol/PacketData.h> #include <blitz/protocol/PacketData.h>
#include <blitz/protocol/PacketDeclare.h> #include <blitz/protocol/PacketDeclare.h>
#include <string> #include <string>
@@ -9,14 +14,20 @@ namespace protocol {
class PacketVisitor; class PacketVisitor;
/** A Packet id is 8 bits wide */
using PacketID = std::uint8_t; using PacketID = std::uint8_t;
#define DeclarePacket(PacketName, ...) PacketName, #define DeclarePacket(PacketName, ...) /** PacketName */ PacketName,
/**
* \enum PacketType
* \brief Map a Packet to an id
*/
enum class PacketType : PacketID { enum class PacketType : PacketID {
DeclareAllPacket() DeclareAllPacket()
/** The number of packets */
PACKET_COUNT PACKET_COUNT
}; };
@@ -26,9 +37,16 @@ enum class PacketType : PacketID {
class Packet { class Packet {
public: public:
/**
* \return The real type of the packet
*/
virtual PacketType GetType() const = 0; virtual PacketType GetType() const = 0;
private:
/** Use a PacketVisitor to make double-dispatch possible */
virtual void Accept(PacketVisitor& a_Visitor) const = 0; virtual void Accept(PacketVisitor& a_Visitor) const = 0;
friend class PacketVisitor;
}; };
@@ -38,16 +56,21 @@ class Packet {
namespace packets { namespace packets {
/** /**
* \class ConcretePacket
* \brief A Packet associated with an id and holding data
* \tparam PT The packet type * \tparam PT The packet type
* \tparam Data The structure holding the data of the packet (in blitz::protocol::data namespace) * \tparam Data The structure holding the data of the packet (in blitz::protocol::data namespace)
*/ */
template <PacketType PT, typename Data> template <PacketType PT, typename Data>
class ConcretePacket : public Packet { class ConcretePacket : public Packet {
public: public:
/** The type of the struct holding the data */
using PacketDataType = Data; using PacketDataType = Data;
/** The structure holding the actual data */
PacketDataType m_Data; PacketDataType m_Data;
/** Construct the packet with data of type PacketDataType */
ConcretePacket(const PacketDataType& a_Data = {}); ConcretePacket(const PacketDataType& a_Data = {});
constexpr PacketType GetType() const override { constexpr PacketType GetType() const override {
@@ -56,8 +79,6 @@ class ConcretePacket : public Packet {
private: private:
void Accept(PacketVisitor& a_Visitor) const override; void Accept(PacketVisitor& a_Visitor) const override;
friend class PacketVisitor;
}; };
@@ -72,7 +93,8 @@ class ConcretePacket : public Packet {
using PacketName = ConcretePacket<PacketType::PacketName, data::PacketName>; \ using PacketName = ConcretePacket<PacketType::PacketName, data::PacketName>; \
template class ConcretePacket<PacketType::PacketName, data::PacketName>; template class ConcretePacket<PacketType::PacketName, data::PacketName>;
#else #else
#define DeclarePacket(PacketName, ...) using PacketName = ConcretePacket<PacketType::PacketName, data::PacketName>; #define DeclarePacket(PacketName, ...) /** Defines the PacketName packet */ \
using PacketName = ConcretePacket<PacketType::PacketName, data::PacketName>;
#endif #endif
DeclareAllPacket() DeclareAllPacket()

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@@ -55,7 +55,7 @@ void EnetConnexion::Recieve(Nz::ByteArray& a_Data) {
#define DeclarePacket(Name, NFlag, ...) \ #define DeclarePacket(Name, NFlag, ...) \
void EnetConnexion::Send##Name(const blitz::protocol::data::Name& a_##Name) const { \ void EnetConnexion::Send##Name(const blitz::protocol::data::Name& a_##Name) const { \
m_Peer->Send(0, NFlag, protocol::PacketSerializer::Serialize(protocol::packets::Name(a_##Name))); \ m_Peer->Send(0, Nz::ENetPacketFlag::NFlag, protocol::PacketSerializer::Serialize(protocol::packets::Name(a_##Name))); \
} }
DeclareAllPacket() DeclareAllPacket()