implement server and client player join/leave notifications
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@@ -9,6 +9,9 @@ class KeepAliveHandler : public protocol::PacketHandler {
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~KeepAliveHandler();
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NazaraSlot(network::EnetConnection, OnKeepAlive, m_Slot);
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private:
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void Handle(const protocol::data::KeepAlive&);
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};
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} // namespace client
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