57 lines
934 B
C++
57 lines
934 B
C++
#pragma once
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#include <memory>
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#include <vector>
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#include "blitz/common/Defines.h"
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namespace blitz {
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class Client;
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namespace gui {
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class GuiWidget {
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protected:
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bool m_Enabled;
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Client* m_Client;
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GuiWidget* m_Parent;
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std::vector<std::unique_ptr<GuiWidget>> m_SubWidgets;
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public:
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GuiWidget(GuiWidget* parent, Client* client) : m_Enabled(false), m_Client(client), m_Parent(parent) {}
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virtual ~GuiWidget() {}
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void Enable() {
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m_Enabled = true;
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}
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void Disable() {
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m_Enabled = false;
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}
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void SetState(bool enable) {
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m_Enabled = enable;
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}
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bool IsEnabled() const {
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return m_Enabled;
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}
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void AddWidget(std::unique_ptr<GuiWidget>&& widget) {
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m_SubWidgets.push_back(std::move(widget));
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}
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virtual void Render() {
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for (auto& widget : m_SubWidgets) {
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widget->Render();
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}
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}
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static int GetWindowFullScreenFlags();
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static void SetNextWindowFullScreen();
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};
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} // namespace gui
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} // namespace blitz
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