32 lines
688 B
C++
32 lines
688 B
C++
#pragma once
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#include "blitz/protocol/Protocol.h"
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namespace blitz {
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namespace protocol {
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class ConnexionInfoPacket : public Packet {
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private:
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std::uint8_t m_ConnectionID;
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public:
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ConnexionInfoPacket() {}
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ConnexionInfoPacket(std::uint8_t connectionID) : m_ConnectionID(connectionID) {}
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virtual ~ConnexionInfoPacket() {}
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virtual DataBuffer Serialize(bool packetID = true) const;
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virtual void Deserialize(DataBuffer& data);
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virtual void Dispatch(PacketHandler* handler) const;
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std::uint8_t GetConnectionID() const {
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return m_ConnectionID;
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}
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virtual PacketType GetType() const {
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return PacketType::ConnexionInfo;
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}
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};
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} // namespace protocol
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} // namespace blitz
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