Files
Blitz/include/blitz/protocol/packets/DisconnectPacket.h
2023-10-14 18:22:48 +02:00

31 lines
671 B
C++

#pragma once
#include "blitz/protocol/Protocol.h"
namespace blitz {
namespace protocol {
class DisconnectPacket : public Packet {
private:
std::string m_Reason; // only when sent from server
public:
DisconnectPacket() {}
DisconnectPacket(std::string reason) : m_Reason(reason) {}
virtual ~DisconnectPacket() {}
virtual DataBuffer Serialize(bool packetID = true) const;
virtual void Deserialize(DataBuffer& data);
virtual void Dispatch(PacketHandler* handler) const;
const std::string& GetReason() const {
return m_Reason;
}
virtual PacketType GetType() const {
return PacketType::Disconnect;
}
};
} // namespace protocol
} // namespace blitz