31 lines
671 B
C++
31 lines
671 B
C++
#pragma once
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#include "blitz/protocol/Protocol.h"
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namespace blitz {
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namespace protocol {
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class DisconnectPacket : public Packet {
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private:
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std::string m_Reason; // only when sent from server
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public:
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DisconnectPacket() {}
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DisconnectPacket(std::string reason) : m_Reason(reason) {}
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virtual ~DisconnectPacket() {}
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virtual DataBuffer Serialize(bool packetID = true) const;
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virtual void Deserialize(DataBuffer& data);
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virtual void Dispatch(PacketHandler* handler) const;
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const std::string& GetReason() const {
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return m_Reason;
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}
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virtual PacketType GetType() const {
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return PacketType::Disconnect;
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}
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};
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} // namespace protocol
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} // namespace blitz
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