14 lines
258 B
C++
14 lines
258 B
C++
#pragma once
|
|
|
|
#include <SDL2/SDL_events.h>
|
|
#include <functional>
|
|
|
|
namespace blitz {
|
|
namespace InputManager {
|
|
|
|
void BindKeyDownCallback(const std::function<void(int)>&);
|
|
void ProcessEvent(SDL_Event& event);
|
|
|
|
} // namespace InputManager
|
|
} // namespace blitz
|