Files
Blitz/include/client/gui/LeaderBoardGui.h
Persson-dev b917a8d1fa
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Linux arm64 / Build (push) Successful in 4m42s
fix endgame gui timers
2024-04-14 19:55:51 +02:00

30 lines
669 B
C++

#pragma once
#include "GuiWidget.h"
#include "client/Client.h"
namespace blitz {
namespace client {
class Client;
} // namespace client
namespace gui {
class LeaderBoardGui : public GuiWidget, public game::GameListener, public client::ClientListener {
private:
void Draw(const char* title, bool* p_open);
utils::DelayTimer<float> m_Timer{5.0f};
public:
LeaderBoardGui(GuiWidget* parent, client::Client* client);
~LeaderBoardGui();
virtual void OnGameStateUpdate(game::GameState gameState) override;
virtual void OnGameJoin() override;
virtual void OnGameLeave() override;
virtual void Render() override;
};
} // namespace gui
} // namespace blitz