#pragma once

#ifdef _WIN32
#include <ws2tcpip.h>
#else
#include <arpa/inet.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#endif

#include "IPAddress.h"
#include "TCPSocket.h"

namespace blitz {
namespace network {

class Dns {
  public:
	static IPAddresses Resolve(const std::string& host);
};

}  // namespace network
}  // namespace blitz