Compare commits
12 Commits
ca10b61242
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alpha-0.0.
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| 0e77bee285 | |||
| cf765a195f | |||
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| 21bc0d4e15 | |||
| becaf17479 | |||
| c9159fdaf2 | |||
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4d60bfa948 | ||
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| 655a23e4f1 | |||
| b39eb2f545 | |||
| 22e267a9a7 | |||
| 31f4b09145 |
3
.gitignore
vendored
@@ -1,3 +1,4 @@
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.gradle
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.gradle
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app/libs
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app/libs
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app/build
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2
.gitmodules
vendored
@@ -1,3 +1,3 @@
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[submodule "Blitz"]
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[submodule "Blitz"]
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path = app/jni/Blitz
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path = app/jni/Blitz
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url = git@github.com:Persson-dev/Blitz.git
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url = https://git.ale-pri.com/Blitz/Blitz.git
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@@ -32,6 +32,13 @@ android {
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buildTypes {
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buildTypes {
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debug {
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debug {
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debuggable true
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debuggable true
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if (project.hasProperty('debugBuild')) {
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xmake {
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// set abi filters (optional), e.g. armeabi, armeabi-v7a, arm64-v8a, x86, x86_64
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// we can also get abiFilters from defaultConfig.ndk.abiFilters
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buildMode "debug"
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}
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}
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}
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}
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release {
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release {
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minifyEnabled false
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minifyEnabled false
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@@ -7,9 +7,13 @@
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android:versionName="1.0"
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android:versionName="1.0"
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android:installLocation="auto">
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android:installLocation="auto">
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<!-- OpenGL ES 2.0 -->
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<!-- OpenGL ES 3.0 -->
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<uses-feature android:glEsVersion="0x00030000" />
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<uses-feature android:glEsVersion="0x00030000" />
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<!-- Network support -->
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<!-- Touchscreen support -->
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<!-- Touchscreen support -->
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<uses-feature
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<uses-feature
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android:name="android.hardware.touchscreen"
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android:name="android.hardware.touchscreen"
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1
app/src/main/assets
Symbolic link
@@ -0,0 +1 @@
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../../jni/Blitz/assets/
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Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 6.8 KiB |
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 22 KiB |
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Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 44 KiB |
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Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 61 KiB |
@@ -1,3 +1,3 @@
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<resources>
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<resources>
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<string name="app_name">Game</string>
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<string name="app_name">Blitz</string>
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</resources>
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</resources>
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